The 64th Gamer

My Goober Speech Patterns

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I feel like the last year has been a great push for me to slowly detach myself from giant companies and ensure what I do is in…

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in my current situation I can’t do any hands-on crafts but man in a few months when I’m able to I’m gonna go fucking…

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my totally original not based off erm anything concept “oh funny horse” pony line you could 3d print maybe or smth Still months…

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my totally original not based off erm anything concept “oh funny horse” pony line you could 3d print maybe or smth Still months…

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my totally original not based off erm anything concept “oh funny horse” pony line you could 3d print maybe or smth Still months…

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when I get a 3D printer soon I wanna work on a lego style building system compatible for larger scale stuff. 1x scale lego sucks…

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Made a Minecraft mod that adds a dice block you can roll and get a different redstone signal.

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They forgot the logo

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It’d be really cool if CEC actually made that mailing list they said they’d do in the march survey so there isn’t so much…

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doing some progress tonight on my game The Affordance of Gibbet (source code here) which I haven’t really said much about cause…

Pneumagination Shader Changes

Hello, it has been a bit since the last Pneumagination progress! Not too much has happened but things are slowly going along. The main thing has been...

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Anyone else out there wanna strive to learn every art craft and skill out there over their lives? Been drawing since a kid,…

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in the strange zone where i can’t start working on multiplayer and breaking the game because I’m close to another update…

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I think one of the best ways of removing the YouTube algorithm stranglehold is to just disable autoplay and use your ad-blocker…

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images only mario 64 enjoyers can comprehend

:repeat: [REBLOG:digital-age]

Macintosh Quadra 700 (1991 - 1993)

Pneumagination Embossing Plans

Hello! First post in a while. I moved my PC to Linux and had many issues getting my site back working again. So far I’ve set up the Pneu forums at...

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In-game manual implemented!!!! While I think wikis for games are cool, I think its much cooler to just have an in-game manual…

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v0.13a Release!!!!

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After multiple multiple multiple hours of hell, I have finally converted FastNoiseLite to FastNoise2 for world gen. I have to…

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After all day I’ve now got players able to connect and be assigned player objects. There is now a “Main Player” for objects...

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Godot really weird for not having specific method identifiers for client->server calls, alongside the server not being able to…

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PNEUMAGINATION HAS A FORUM NOW!!!!!

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Hello from Linux!!!! I have moved from its glory back to Windows multiple times due to developing for VR and DX12, but now those…

Pneumagination Starting Multiplayer

Oceans And so multiplayer begins! As of writing I now have a title screen menu and finally the ability to input a seed before starting! I also went...

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New devlog!!!! Also v0.12a is now out!

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SOUNDS!!!

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Strangest physics bug discovered today dubbing it the DIO Stairs glitch

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Mesh editing now works!!!!!! You use the scroll bar to move and I’ll later have alt-click change which method it should use to…

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since my game is leaning on minecraft, I really gotta have that iconic enemy that just fucks you up like the creeper and is so…

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TIME OF DAY SYSTEM!!!! (Sped up to show u) The fog rolls in by midnight making it very dangerous to explore, but also sticks…

:arrow: Pneumagination V0-11a and V0-12a

More progress!!! Everything has turned out great so far. All thats majorly left to do for this sprint is to get face/edge/vertex manipulation working....

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My g1 collection grows!!!

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You can now assign textures to each side of a block! Unlike how mining a block gives you units per volume, you obtain 6 textures…

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BUILDING IS NOW IN!!!!!! You can build at multiple different sizes as well!!! Your inventory is based on the volume of stuff you…

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Photo Mode is now used for the loading screen and now you spawn at the ground height!!!

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Breaking particles and Photo Mode

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Pneumagination progress!!! Worlds generate with biomes and infinite roads to travel on, and I fixed tons of performance and…

:MinecraftTNT: Pneumagination V0-10a

Pneumagination v0.10a is out!! This release was just supposed to fix the fact that surfaces and texture assignments wouldn’t account for blocks in...

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YIPEEEEEEE!!!!!!!! Pneumagination now has different textures for terrain!!!!! Also cubic chunks!!!! Read more about it on this…

:MinecraftTNT:Pneumagination Looks Good Now

Huzzah!!!! Tons and tons of progress!!!! Release v0.9a available here Cubic chunks work! It was actually stupid simple to implement, though I did have...

:exclamation_exclamation: Pneumagination Milestone!!

IT IS UPON US! Pneumagination now supports infinite chunk generation, walking around, and breaking Brushes! Its very nice to get everything this far...

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i hate those cheap t-shirts that has that thick rubbery inked prints that are awful to wear they should just make one where the…

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Infinite World Generation!!!!! Tons of progress on Pneumagination today. You can now walk around, lighting is improved, and…

:moon_crescent_face_left: Pneumagination Cubic Chunks

Okay so for Pneu I’m gonna be going with a cubic chunks system. Its good to have this type of stuff planned very early on before it becomes impossible...

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I wasted an embarrassing amount of time figuring out the best way to get smoothed out surfaces to work, but its now slowly…

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Pneumagination chunks are now completely hollow except for the outer layer and chunk borders. These brushes become visible as…

:MinecraftWood: Pneumagination Resource Gathering

Today we’re gonna be talking about my new plans for how resources will work in relation to purchases from customers. This was one of the last major...

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Today’s progress of attempting to mesh-split the chunks based on angles- very very very very broken. On a simple mesh like this…

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Today’s progress of attempting to mesh-split the chunks based on angles- very very very very broken. On a simple mesh like this…

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Today’s progress of attempting to mesh-split the chunks based on angles- very very very very broken. On a simple mesh like this…

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man this sucks I’m basically having to create Blender’s edge split modifier by hand and I just know this is gonna run like…

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man this sucks I’m basically having to create Blender’s edge split modifier by hand and I just know this is gonna run like…

:MinecraftDiamondBlock: Pneumagination Chunk Mesh Plans

Alright so today gonna write down what I plan to do for Pneumagination brush meshes. So, currently right now all brushes are shaded smoothly with no...

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literally nothing will ever go harder than this image it inspires me greatly

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hey if emulators are legal as long as they’re a clean room design whats stopping everyone from shoving secret NES emulators in…

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Alright now all of my tumblr posts are synced onto my website! This includes all reblogs and actually archives them on the site…

:MinecraftDiamond: Pneumagination Fixed Threading

Today’s small progress is multithreading being fully fixed! Yknow I was sitting here struggling so hard between making sure threads were being used...

:computer: Pneumagination Multithreading

Multithreading is now working! This took a bit more work than I was expecting due to the fact that multiple important steps can only be accomplished...

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THERE I AM GARY THERE I AM IN THE FINAL FNAF THEORY YIPEEEEEE

:MinecraftCobblestone: Pneumagination World Gen

Today was work on the world generation! This is just the first pass where I’m just getting chunks to work with standard voxel blocks. Everything here...

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Moved Pneumagination to Godot because Unity sucks for this very specific type of game I’m doing. ] Did some mesh generation…

:MinecraftGlass: Pneumagination Thoughts 2

Hello, time for more Pneumagination talk. I am currently completely overhauling the entire game to Godot. I think I’m just fed up with the amount of...

:MinecraftGrass: Pneumagination Thoughts

Hello, now that I’m more comfortable with blogging posting on here, I wanna talk my current ideas with Pneumagination. This game is in a very tricky...

:EvilPinkie: A Rainy Day in Equestria

COME ONE COME ALL! Witness the most insane fanedit! “A Rainy Day In Equestria” is an entire edit of S1E1 of MLP:FIM to be completely engulfed in an...

:MinecraftCreeperYipee: My First Minecraft Experience: PCGamer 2011 Demo Disc

I’ve always known my first Minecraft experience was playing some sort of PC demo version and then later getting the full game after thoroughly...

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best tf2 songs

:Luigi5: Its Mario Time

DAY FOUR OF WEBSITE TIME  :MarioCoin::MarioCoin: :MarioTopBrick::MarioQuestionBlock::MarioQuestionBlock::MarioTopBrick: :Luigi6: :mario1: :MarioGroundBlock::MarioGroundBlock::MarioGroundBlock::MarioGroundBlock::MarioGroundBlock::MarioGroundBlock: Here’s some mario emojis! I’m gonna have a lot of fun making random one off emojis for posts, its like Discord emotes...

:crt: Day 3 of Websiting

On the third day there was cool crt css effects. Font is from the ADM-3A, my favorite terminal. I saw some blogs have mood indicators in each article....

:rave: My Second Post

WELCOME TO DAY TWO OF MY WEBSITE BLOG today we are gonna attempt to get emojis working. I’m gonna be using the mutant standard emoji set as a base...

:ribbon_heart: My First Website Post

OMG HA IIIIII!!!!!!! this is my first test post. TIME TO BLOG! Hugo seems like my perfect thing for a website builder but man installing git,...

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Keyboard Nodes!!!! I think this node system is absolutely the vision now for creating and animating shows. It lets players have…

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The collection grows!!!!! (Thanks Ray!!!!!) I’m gonna be 3d scanning them and then eventually making Gusty a custom for her…

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Inputs and Outputs!!!!

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BIRTHDAY HAUL!!!!!!!! My first pony and its Chuck E. Cheese pony!!!! Lets GOOOOOO!!!!!! THANK YOU @peekychu MWAH MWAH

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!!!!!!!!!!!!

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Here’s today’s Pneumagination progress!! This will be where you’ll wire your lights, animatronics, pinball machines, ect!...

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(Click to read more...)

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Working on an art piece for finally finishing the show! Above is just a composition WIP since I don’t have the drawing skills to…

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I really think for preservation and archival communities there isn’t nearly enough focus on getting 3D scans of everything….

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I FINISHED MLP YEAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!!!!!!!

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All I have left of MLP is the season 9 finale!!!! Can’t believe the last normal episode had an amazing star trek reference that…

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Burt Wilson died at 68 today of natural causes. He wrote most of the showtape scripts and original non-cover music of the…

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Alright so for Pneumagination at some point soon I’m probably going to be attempting to branch the build into Built In Render…

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Alright so for Pneumagination at some point soon I’m probably going to be attempting to branch the build into Built In Render…

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Changed more of my website to reflect my projects better. The funny nuke button isn’t my Patreon anymore since I’m moving away…

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Shopping cart prop for Pneumagination, has 4 custom colors that let you choose whether to use them as faded paint or rust

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Working on wikis is so fun its like my lifeblood

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(Click to read more...)

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Hyperfixation of the Day: Dice Poppers

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Just made a breakthrough on there actually being pictures of the prototype Hubot unit vs the final product. The proto unit…

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Next robot deep dive video is on this goober, the Hubot. I’ve got an entire archive of everything to know about em in my…

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Hyperfixation of the Day: Dice Poppers