The 64th Gamer

Min-Max

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PNEUMAGINATION v0.7a IS OUT!

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CHECK MY COOL ASS RELOAD ANIMATION

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Complete lighting pass for my Black Market map!

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Finally got the logo down for the Ivy M. company in Min-Max. Just like the Min-Max logo I wanted to hide the letters within the…

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Did a complete rework of my Nara map for Min-Max, alongside creating tons of lighting props and materials!

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Min-Max v0.13a is definitely gonna be the best looking version of Min-Max so far. Got a lot of new textures and props made since…

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Cleaned up the Min-Max Homepage to have a nicer layout. Hopefully soon I’ll have more pages on there going over the game itself,…

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📞Work Break🪟

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Spent like a billion years making 40 different sized window and door assets, it looks so damn good screaming crying throwing up

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Finally got enough props to start bringing in the aesthetic! Instead of each side of the map just using a team’s color, gonna…

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Made some new chair props for Min-Max today! All props have custom 4-color pallets that change depending on the team colors in…

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Going forward with Min-Max I’m gonna be doing those patch notes videos alongside the usual devlogs. It’ll better balance what…

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Min-Max: v0.12a Release!

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Finally, after months of waiting for Unity to fix some major URP Shader Graph bugs, Min-Max now has the cel shading style from…

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Codebase Release!!! The code for Don’t Ruin The Magic, the predecessor to Min-Max that I spent 6 months developing, is now…

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Min-Max 1.12 features a brand new menu that’ll now be openable in-game. The customization tab is now usable as well. Its gonna…

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Yipppeeeeee updated the Min-Max page on my site to have its own design and layout! Isn’t too much now but its a good resource…

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Funnest part about Min-Max is gonna be making all the props for the maps like I love building a repertoire of objects I can use…

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Funnest part about Min-Max is gonna be making all the props for the maps like I love building a repertoire of objects I can use…

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(Click to read more...)

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Min-Max v0.10a is now out for Patrons!

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Min-Max now has 4 maps!

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The third Min-Max class reveal! An animatronic killing machine called The Computer

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(Click to read more...)

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New gun for Min-Max! The O-S F-O (Open-Source Face-Opener)

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I may be a little addicted to modeling extremely complicated animatronic machinery…

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Strange day of development in Min-Max

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Min-Max v0.9a Release!

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Workin' on Min-Max. Bots can now stare into random player’s souls

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Min-Max v0.8.1a is now out for Patrons! Patch Notes: Fixed player physics breaking at high framerates Included proper support…

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Min-Max v0.8a is now out for Patrons! This build includes the ability to kill and respawn, placeholder bots you can spawn in the…

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Completely overhauled the “Worker-Ionizing-Pistol” for Min-Max with a new model! Much more sharp and distinguishable compared to…

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Made some fun textures today for Min-Max!

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Newest Min-Max Patreon build now supports Flatscreen play! It’ll mainly be for spectators but now people can look around alpha…

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🥽The Fabricator & The Programmer 🧮 Another Min-Max class now fully modeled! Each class has to work with 9 team colors, so I have…

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So apparently I forgot I had a completely blocked out Payload style map back when Min-Max was gonna be a VR-Chat gamemode in…

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First devlog is out for Min-Max!