The 64th Gamer

vr games

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Min-Max: v0.12a Release!

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Finally, after months of waiting for Unity to fix some major URP Shader Graph bugs, Min-Max now has the cel shading style from…

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Min-Max 1.12 features a brand new menu that’ll now be openable in-game. The customization tab is now usable as well. Its gonna…

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Yipppeeeeee updated the Min-Max page on my site to have its own design and layout! Isn’t too much now but its a good resource…

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Funnest part about Min-Max is gonna be making all the props for the maps like I love building a repertoire of objects I can use…

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Funnest part about Min-Max is gonna be making all the props for the maps like I love building a repertoire of objects I can use…

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(Click to read more...)

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Min-Max v0.10a is now out for Patrons!

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Min-Max now has 4 maps!

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The third Min-Max class reveal! An animatronic killing machine called The Computer

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New gun for Min-Max! The O-S F-O (Open-Source Face-Opener)

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Absolutely dying back when I switched my OS over to Linux and spent a good week setting everything back up- only to discover…

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Min-Max v0.9a Release!

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Workin' on Min-Max. Bots can now stare into random player’s souls

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Min-Max v0.8.1a is now out for Patrons! Patch Notes: Fixed player physics breaking at high framerates Included proper support…

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Min-Max v0.8a is now out for Patrons! This build includes the ability to kill and respawn, placeholder bots you can spawn in the…

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Newest Min-Max Patreon build now supports Flatscreen play! It’ll mainly be for spectators but now people can look around alpha…

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Wanted to post the high res render for the Min-Max Devlog #1 thumbnail since it was really fun to put together. Enjoy!

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VR tracking to animations done! Now I can start getting multiplayer working 💾

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Working on a new VR shooter game called Min-Max!

More coming soon!

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Workin’ on my newest game, Min-Max. Its going to be a Team-Based VR Shooter with some pretty out there game modes and concepts,…