unity3d
      
        
          
                
                  
                   Tumblr Post
 Tumblr Post
                  
                      
              
            
    
 
      
        
      
          Ok so, explanation on how I’m gonna theoretically do cel shading (I know general shader stuff but I’m entering into an area that…
      
      
    
  
      
        
          
                
                  
                   Tumblr Post
 Tumblr Post
                  
                      
              
            
    
 
      
        
      
          Ah the gamedev fun of finding weird bugs
      
      
    
  
      
        
          
                
                  
                   Tumblr Post
 Tumblr Post
                  
                      
              
            
    
 
      
        
      
          Min-Max v0.13a is definitely gonna be the best looking version of Min-Max so far. Got a lot of new textures and props made since…
      
      
    
  
      
        
          
                
                  
                   Tumblr Post
 Tumblr Post
                  
                      
              
            
    
 
      
        
      
          Finally got enough props to start bringing in the aesthetic!
Instead of each side of the map just using a team’s color, gonna…
      
      
    
  
      
        
          
                
                  
                   Tumblr Post
 Tumblr Post
                  
                      
              
            
    
 
      
        
      
          Made some new chair props for Min-Max today!
All props have custom 4-color pallets that change depending on the team colors in…
      
      
    
  
      
        
          
                
                  
                   Tumblr Post
 Tumblr Post
                  
                      
              
            
    
 
      
        
      
          Finally, after months of waiting for Unity to fix some major URP Shader Graph bugs, Min-Max now has the cel shading style from…
      
      
    
  
      
        
          
                
                  
                   Tumblr Post
 Tumblr Post
                  
                      
              
            
    
 
      
        
      
          Absolutely dying back when I switched my OS over to Linux and spent a good week setting everything back up- only to discover…
      
      
    
  
      
        
          
                
                  
                   Tumblr Post
 Tumblr Post
                  
                      
              
            
    
 
      
        
      
          Today I learned that the C# compiler makes the “i” variable in for loops a reference value when converted to CLI, which creates…
      
      
    
  
      
        
          
                
                  
                   Tumblr Post
 Tumblr Post
                  
                      
              
            
    
 
      
        
      
          Workin’ on my newest game, Min-Max. Its going to be a Team-Based VR Shooter with some pretty out there game modes and concepts,…