Going forward with Min-Max I’m gonna be doing those patch notes videos alongside the usual devlogs.
It’ll better balance what the public gets to see since usually just a few patrons get like mountains and mountains of WIP stuff daily while normal followers will see something new every few months, which ain’t good for motivation when this is my massive huge passion project lol
Thankfully as the codebase matures it’ll be easier to show off new stuff, since currently its a lot of massive backend work. Trying to balance doing huge systems updates while sprinkling in some new gameplay stuff to keep things interesting.
Feel free to always send asks about the game if you’re curious about something!
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